Certified Remote
PUBLISHED
Oct 7, 2026
We are looking for a Unity Developer to build and enhance Unity-based mobile games and applications for our ad-tech platform. You will integrate SDKs, debug issues, and collaborate with cross-functional teams to deliver high-quality releases.
GreedyGame Media, founded in 2013 by Arpit Jain (CEO), is a leading ad-tech company that has been driving app growth and monetization for over seven years. Without chasing vanity metrics, the company built a sustainable, profitable business and is now in a rapid scaling phase (1–10 journey). As a Google Publishing Partner, GreedyGame serves 100M+ daily ad impressions and supports 5,000+ apps and games worldwide, delivering up to 75% revenue uplift. Trusted by brands like Amazon, Dream11, MPL, Sharechat, Treebo, Mobikwik, and 1,000+ publishers across 20+ countries, GreedyGame combines deep ad-tech expertise with a strong engineering culture.
We are looking for a skilled Unity Developer to join our growing engineering team in Bangalore. In this hybrid role (split between our Bengaluru HQ and remote work), you will be responsible for developing and enhancing Unity-based mobile games and applications. You will work on core products like PubScale (our flagship monetisation and analytics platform), Immersive Ads, Offerwall, and the GROW user-acquisition engine. You’ll collaborate closely with product, engineering, QA, and external partners to build features, integrate SDKs, troubleshoot issues, and deliver high-quality production releases. The ideal candidate has 2–4 years of hands-on Unity Engine experience, strong C# skills, and a passion for mobile gaming and ad-tech.
This role offers an opportunity to work on products used by millions, with ownership from day one and a high-growth, inclusive culture.
2–4 years of experience as a Unity Developer with strong hands-on experience in Unity Engine. Strong understanding of Unity and C#, with experience developing or integrating Unity-based mobile applications/games. Good understanding of gameplay systems, UI, Scenes, Prefabs, components, and mobile game development workflows. Experience with SDK/API integrations, analytics, event tracking, or third-party services. Some hands-on exposure to manual QA, including functional, regression, exploratory, and integration testing. Good debugging and problem-solving skills, with familiarity with Android Studio, ADB, Xcode, or device logs. Familiarity with Git/GitHub and Agile development practices. Bonus: Experience in Gaming, AdTech, Mobile Monetization, SDKs, or Publisher Platforms. Exposure to mobile game performance, profiling, crashes, ANRs, or device compatibility. Experience with API testing tools such as Postman, Swagger, or Charles Proxy. Exposure to automation, CI/CD, SQL, or scripting.
Health insurance, PTO, parental leave, flexible hybrid work, ownership from day one